Showing Retro Vision at PAX Australia this year in the PlayStation booth was a fantastic experience. The game is almost done so it was great seeing peoples reactions playing the game. Expos and events like PAX are a great motivator for me to finish my game. Looking at the same thing every day makes you start questioning yourself. Is it fun? Am I adding too much stuff? Is this mechanic viable? When people come up to you at an expo genuinely interested in your game asking when it's out, how you made it, how long has taken to make, has to be one of the best feelings when exhibiting. Having new people play it and watching their reactions lets me know that I am going in the right direction and gives me the motivational boost I need.
Thanks to Nnooo and the PSFirst program I am actually able to attend these sorts of events with Retro Vision. Nnooo have been very supportive and helpful as well as Bigpaw, the team behind Rumble Academy. Being a solo developer can be tough in general but especially tough when you are exhibiting by yourself. Robert from Bigpaw was always there to step in and give me a helping hand when I needed it.
In conclusion I would like to thank PlayStation again for these awesome opportunities. PSFirst gives students who are working on projects the ability to get their foot in the door, granting you access to Devkits and support from Sony representatives.